Vehicles.ide:
noose, 			noose, 			car, 	NOOSE, 			NOOSE, 		VEH@STD, 			VEH@STD_RI3, 			100, 		999, 		0.236, 		0.236, 	0.3, 		2, 			1.0, 		1, 			ext_requi+ext_strong

Carcols.dat:

noose,			113,113,113,

Handling.dat:

NOOSE        1700.0  4.2  85	0.0 -0.16 -0.22   	0.0   5  0.168 1.0 150.0   0.2  0.65   0.7  35.0   1.3  0.95  15.0  0.15  0.48  2.1  0.95 0.95 0.14 -0.18 -0.0   0.5    1.0  1.0  0.8   1.5      0.0    25000    240080       0     0

vehOff.csv:

VEHICLE noose FIELD BOOT_OPEN POS 0.231121 -1.865188 0.192387 ANGLES 0.387512 0.001448 2.946953 FOV 55.000000
VEHICLE noose FIELD BONNET_FWD POS 0.011902 0.656128 0.619385 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE noose FIELD BONNET_BWD POS -0.004883 -1.722168 0.585674 ANGLES -0.000255 0.000000 -3.141577 FOV 55.000000
VEHICLE noose FIELD CINEY_WHEEL POS -1.107985 -0.463281 -0.041883 ANGLES -0.057891 -0.000231 0.109975 FOV 55.000000
VEHICLE noose FIELD CINEY_UNDER POS 0.008396 0.512915 -0.435711 ANGLES -0.000426 0.000193 -0.000024 FOV 55.000000
VEHICLE noose FIELD CINEY_MISC_1 POS 1.659029 -5.145220 1.022441 ANGLES -0.180768 -0.160264 0.272289 FOV 45.000000
VEHICLE noose FIELD CINEY_MISC_2 POS -1.150375 -0.381592 0.628906 ANGLES -0.170499 0.199503 -0.628130 FOV 55.000000
VEHICLE noose FIELD JACKED POS 0.066292 0.505249 0.181641 ANGLES 0.177456 0.000000 2.083252 FOV 55.000000
VEHICLE noose FIELD BUSTED POS -0.467901 0.704102 0.404541 ANGLES 0.011452 -0.000000 2.552175 FOV 55.000000
VEHICLE noose FIELD CARPHONE POS -0.457626 0.773804 0.571777 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE noose FIELD BONNET_L POS -0.563264 -0.072259 0.613757 ANGLES -0.000255 0.000866 1.572120 FOV 55.000000
VEHICLE noose FIELD BONNET_R POS 0.546074 -0.072304 0.613579 ANGLES -0.000784 -0.001400 -1.570626 FOV 55.000000
VEHICLE noose FIELD CINEY_WHEEL_2 POS 1.223248 -1.758179 -0.035889 ANGLES -0.068705 0.269160 0.146272 FOV 55.000000
VEHICLE noose FIELD CINEY_BACK POS -1.009966 0.591078 0.591073 ANGLES -0.249975 0.155854 -3.020931 FOV 55.000000
VEHICLE noose FIELD BUMPER POS 0.000000 2.368286 -0.326294 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE noose FIELD AIM_FR POS 0.000000 -0.514282 1.130859 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE noose FIELD CINEY_FAR_1 POS -2.459045 -4.448801 0.324585 ANGLES -0.126269 -0.198178 -0.387784 FOV 55.000000
VEHICLE noose FIELD CINEY_FAR_2 POS 2.143574 -4.586493 1.146484 ANGLES -0.283417 0.252587 0.305839 FOV 55.000000
VEHICLE noose FIELD CINEY_FAR_3 POS 1.430595 2.710489 -0.192261 ANGLES 0.097746 -0.193452 2.442146 FOV 74.300003
VEHICLE noose FIELD CINEY_FAR_4 POS -1.513655 3.685270 0.957642 ANGLES -0.294792 0.191773 -2.842426 FOV 55.000000

VehicleAudioSettings:

[noose]
structType = 0
field_1 = 41381
flags = 0xAA629 
floatAsInt_A = -16.0
floatAsInt_E = 0.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_REVS_OFF
field_26 = 630.0
field_2A = 170.0
floatAsInt_2E = -4.65
floatAsInt_32 = -0.61
field_36 = 3000.0
field_3A = 1000.0
floatAsInt_3E = -4.0
floatAsInt_42 = 3.0
field_46 = 800.0
field_4A = 200.0
floatAsInt_4E = -3.0
floatAsInt_52 = 0.0
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 3.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.5
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 0.833333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_START
hornSound = PREVION_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = COP_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_VAPID
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_NOOSE
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_FOUR_DOOR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 4.0
floatAsInt_126 = 5.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 2
field_141 = 11
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3